54214E

Avatar of the website author

Felipe Palacio

Game Designer

Avatar of the website author

Felipe Palacio

Game Designer

Avatar of the website author

Felipe Palacio

Game Designer

Available for freelance

Hi! I'm

Felipe Palacio

a

Game Designer

&

Technical Designer

Green 3D object

{02} — Tools & Skills

My creative toolbox

{02} — Tools & Skills

My creative toolbox

{02} — Tools & Skills

My creative toolbox

Unreal Engine

Game Engine (Blueprints)

90

%

Unreal Engine

Game Engine (Blueprints)

90

%

Unity

Game Engine (C#)

70

%

Unity

Game Engine (C#)

70

%

Team Skills

Ability to work in a team

90

%

Team Skills

Ability to work in a team

90

%

{03} — Process

Technical Creative Process

Ideate

/

01

Come up with interesting and engaging game systems.

  • Inital ideas:

    Think about an engaging system that could be an USP.

  • Research:

    Analyze other games with similar systems to improve mine upon.

  • Define Scope:

    Set the system’s objective in a manageable scope that allows for expansion.

Ideate

/

01

Come up with interesting and engaging game systems.

  • Inital ideas:

    Think about an engaging system that could be an USP.

  • Research:

    Analyze other games with similar systems to improve mine upon.

  • Define Scope:

    Set the system’s objective in a manageable scope that allows for expansion.

Ideate

/

01

Come up with interesting and engaging game systems.

  • Inital ideas:

    Think about an engaging system that could be an USP.

  • Research:

    Analyze other games with similar systems to improve mine upon.

  • Define Scope:

    Set the system’s objective in a manageable scope that allows for expansion.

Plan

/

02

Plan out efficient implementation systems.

  • Research:

    Look at similar systems and break them down as a guide.

  • Pseudocode:

    Use simple research and English to determine the structure of my system.

  • Flowchart:

    Develop a complete flowchart based on the Pseudocode.

Plan

/

02

Plan out efficient implementation systems.

  • Research:

    Look at similar systems and break them down as a guide.

  • Pseudocode:

    Use simple research and English to determine the structure of my system.

  • Flowchart:

    Develop a complete flowchart based on the Pseudocode.

Plan

/

02

Plan out efficient implementation systems.

  • Research:

    Look at similar systems and break them down as a guide.

  • Pseudocode:

    Use simple research and English to determine the structure of my system.

  • Flowchart:

    Develop a complete flowchart based on the Pseudocode.

Create

/

03

Bringing the system to life.

  • Engine Implementation:

    Use the flowchart to create a prototype of the system.

  • Sytem polishing:

    Add depth to the system with effects such as VFX or SFX.

Create

/

03

Bringing the system to life.

  • Engine Implementation:

    Use the flowchart to create a prototype of the system.

  • Sytem polishing:

    Add depth to the system with effects such as VFX or SFX.

Create

/

03

Bringing the system to life.

  • Engine Implementation:

    Use the flowchart to create a prototype of the system.

  • Sytem polishing:

    Add depth to the system with effects such as VFX or SFX.

Iterate

/

04

Making the system modular.

  • Optimisation:

    Analyse implementation for possible system optimisations.

  • Revisions:

    Make necessary changes based on playtesting feedback.

Iterate

/

04

Making the system modular.

  • Optimisation:

    Analyse implementation for possible system optimisations.

  • Revisions:

    Make necessary changes based on playtesting feedback.

Iterate

/

04

Making the system modular.

  • Optimisation:

    Analyse implementation for possible system optimisations.

  • Revisions:

    Make necessary changes based on playtesting feedback.

{06} — Contact me

I’m all over the internet

I’m all over
the internet

Available for freelance

Back to top

Back to top

Ideate
Plan
Create
Iterate
Repeat

54214E

Felipe Palacio

Game Designer

Available for freelance

Back to top

Back to top

Ideate Plan Create Iterate Repeat

Felipe Palacio

Game Designer

Available for freelance

Back to top

Back to top

Ideate
Plan
Create
Iterate
Repeat

Felipe Palacio

Game Designer

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